![]() ![]() As the game progresses you'll see more than one nod to the Mushroom Kingdom or The Lost Vikings - or you'll think you do, until a second glance shows just well-spaced squares. The game's opening takes the form of 10 short and simple platforming variations, a breeze for anyone, each environment's angles sculpted into a safe playground. ![]() The word 'deconstruction' has long been ruined by amateur chefs and critics, but in the true sense, it catches one of Thomas Was Alone's underlying themes. The correct answer is no, but it's the game's keen sense of platform game craft and history that raises the question in the first place. Thomas Was Alone is a platformer built from the purest elements, but one that, in traditionally important aspects like challenge or length, wouldn't score highly. Soundtrack by critically acclaimed composer David Housden.Ĭommentary for every level by creator Mike Bithell.A platformer with a tale to tell, Thomas Was Alone shows you don't need big budgets to handle a big story.Īs games become ever more numerous, our old and trusted genre categories for them seem ever less useful - especially when they get in the way. That'd be overkill.ġ5 playable characters, each with unique characteristics and abilities. "Emerge" has an air of importance about it, while keeping a plethora of plot twists and origin stories under wraps. Listen to awesome music by David Housden, negotiate obstacles meticulously placed by Mike Bithell and immerse yourself in the characters' journey with a voiceover read wistfully and amusingly by Danny Wallace.ĭiscover the story of the world's first sentient AIs, and how they worked together to, well. Guide a group of sentient rectangles through a series of environments, combining their skills to reach the end of each level. Thomas Was Alone is the critically acclaimed indie platformer about friendship and jumping. ![]() Learn more about the Thomas Was Alone Xbox One Model NameĮ- Everyone (Mild Fantasy Violence, Mild Language) ![]()
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